

For instance, one character dances to charge sigils, another goes into a corner and makes deprecating comments to himself. Each person’s meditation techniques reflect something about them and their personality. Storing a spell in a sigil requires the user to spend time in meditation. Edwards has given us some fun twists on magic - the scions that use magic must use sigils to store their spells. The magic system also deserves heaps of praise. There are investigative elements, but the characters are the driving force for much of the action, particularly in the first two thirds of the novel. There are sections of this story that feel like a detective novel, but in reality things are broader than that. The plot was also engaging, with plenty of mysteries for the reader to attempt to solve before the characters. The characters and setting both felt quite natural. There is plenty of background information shared, but without pages of exposition, which some deep world building can fall into. Edwards does an incredible job of making New Atlantis feel real. Of course, one of the things that help the characters to shine is the vivid setting. This is particularly true on the emotional side. I particularly loved the fact that it felt like the characters actually learned and grew throughout the novel, not remaining static.

Other side characters, such as Max and Quinn, are also well-fleshed out and engaging. In fact, the strong characterization of both Rune and Brand is one of the things that really make this novel shine. Rune is now a fixer-for-hire, one part mercenary and one part private eye.įrom the first pages of The Last Sun we’re treated to some wonderful banter between Rune and his Companion (a bodyguard/advisor), Brand. The story centres on Rune Saint John, last scion of the Sun Court, which was destroyed by unknown parties when Rune was a teenager. It’s the sort of novel that draws you in right away with interesting concepts, an engaging world, and mysterious elements to the plot then keeps you engaged with excellent pacing and great character development.
